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最后发帖 - 页数 433

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Wyldanimal
主持人
已加入 在 Mar 2008
17619 发布

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

关于iStripper的一切
January 24, 2022, 5111 回复
I made a few changes, have a look
FG133WA


logo: Info/small_logoFractalGarden133.png
text: Info/infoFractalGarden087.txt
minVersion: 1.2.0.80

clip {
id: Right
deny: cage, top, accessories, pole
}

clip {
id: Left
deny: cage, top, table, accessories, pole
}

texture {
id: swirl
source: Textures/RedGold.png
}

framebuffer {
id: alt_bkgndA
source: swirl
//alter the color to affect the blend
color: 9.0, -9.0, -9.0
pos: 0, 0, 0
size: 1920, 1080
animate: 30, PingPong, linear, color, -18, 0, 0
animate: 20, PingPong, linear, color, 0, 0, 18
animate: 10, PingPong, linear, color, 0, 18, 0
}

////////////////////////////////////
camera {
type: 3D
angle: 45
pos: 0, -2, 1290

quad {
pos: 0, 0, 0
size: 1920, 1080
//shader: fragment,Shaders/clouds.fsh
shader: fragment,Shaders/PyThrrrown/Viscosity Clone Mod01.fsh
}

sprite {
source: alt_bkgndA
size: 1920, 1080
pos: 0, 0, 0
shader: fragment,Shaders/Flockaroo/Silver TilingsMod01.fsh
// use a blend to alter the look
//blend: SRC_COLOR,ONE_MINUS_SRC_COLOR
blend: SRC_COLOR,ONE_MINUS_SRC_ALPHA

}


// light { // Blue Spot Light
// pos: 500, 150, 2000
// ambient: 1.0, 1.0, 1.0
// color: -1.0, -1.0, 1.0
// animate: 20., PingPong, linear, pos, -600, 0, -4000
// }
// light { // Red Spot Light
// pos: -500, 150, 2000
// ambient: 1.0, 1.0, 1.0
// color: 1.0, -1.0, -1.0
// animate: 30., PingPong, linear, pos, 600, 0, -4000
// }
light { // full Spot Light
pos: 0, 150, 2000
ambient: 1.0, 1.0, 1.0
color: 1.0, 1.0, 1.0
}


// Left model
clipSprite {
pos: -620, 533, 0
source: Left
standingHeight: 880
sittingheight: 540
resolution: 100
scale: -1., 1., 1.
opacity: 1.0
Material: True
}
//Model name
clipNameSprite {
//pos: -740, 480, -10
pos: -590, 380, 300
hotspot: 0.5, 1
scale: 0.45, 0.36
source: Left
color: 0.98, 0.90, 0.95 //Changed default white color

}

//Right model
clipSprite {
pos: 620, 533, 0
source: Right
standingHeight: 880
sittingheight: 540
resolution: 100
scale: -1., 1., 1.
opacity: 1.0
Material: True
}
//Model name
clipNameSprite {
pos: 590, 380, 300
hotspot: 0.5, 1
scale: 0.45, 0.36
source: Right
color: 0.98, 0.90, 0.95 //Changed default white color

}
}