Update of FractalGarden117.scn
Made some changes to FG117 to improve the model's movement
(less jerky I hope). I wanted to allocate its own memory
to the clipsprite, as clip memory seemed to be affected by
a demanding shader being used in the camera node.
- Ran the Clip inside a framebuffer which I limited to
size: 960 x 540
- rendered it there with a simple antiAlias.fsh shader
- Used this output in the clipsprite node where I was able
to animate and scale (to invert) it.
- Both shaders in the .scn have been given new headers to
make them #version 140 compatible
With these changes FG117 model now seems to run a tad smoother
on my rig. Glad to know if the model stutter is better or worse
or the same at your end. Tks
https://scenes.virtuastripper.net/ET_FractalGarden117.zip
zip size = 14.3 Kb .
Extract the zip straight to ..scenes/ folder. Allow merged folders
and to overwrite any existing same name files
https://www.istripper.com/forum/thread/27449/119?post=736583