// Scene Multi_BeachSky01a.scn
// for three clips multiplay
////////////////////////////////////////////////////////////////////////////////
clip {
 id: Center
 filter: table, top, cage, pole
}
clip {
 id: Left
 filter: table, inout, top, cage
}
clip {
 id: Right
 filter: table, inout, top, cage
}
//////////////////////////////////////////
texture {
 id: Fond
 source: Beachsand01.png
}
texture {
 id: Milieu
 source: Skyblue01.png
}
/////////////////////////////////////////
camera {
 type: 3D
 angle: 45
 pos: 0, -510, 860
 target: 0, -500, 500
 ambient: 0.2, 0.2, 0.2
// Le fond sky
 sprite {
 pos: 0, -411, -200
 hotspot: 0.5, 1.0
 source: Milieu
 blend: true
 animate: 5, PingPong, InOutSine, scale, rot: 0, 0.06, 0.06
 }
//Le Millieau sand
 sprite {
 pos: 0, 130, -50
 hotspot: 0.5, 1.0
 source: Fond
 }
// Shadows
 clipSprite {
 pos: -460, -280, -150
 rot: 90, 25, 0
 source: Left
 standingHeight: 480
 opacity: 0.1
 material: true
 }
 clipSprite {
 pos: 480, -200, -140
 rot: 335, 25, 0
 source: Right
 standingHeight: 180
 opacity: 0.05
 material: true
 }
// Rear shows
 clipSprite {
 pos: -460, -280, -150
 source: Left
 standingHeight: 500
 resolution: 20
// material: true
 }
 clipSprite {
 pos: 480, -200, -140
 source: Right
 standingHeight: 570
 resolution: 20
// material: true
 }
// Le show central
 clipSprite {
 pos: 30, -35, -400
 rot: 90, -25, 0
 source: Center
 standingHeight: 880
 resolution: 20
 opacity: 0.1
 color: 0, 0, 0
 }
 clipSprite {
 pos: 0, -35, -400
 source: Center
 standingHeight: 870
 resolution: 20
// material: true
 } }