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마지막の글 - 페이지 #202

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Socialhazard
Joined in Nov 2020
4202 글
Wyldanimal
중재자
Joined in Mar 2008
16862 글

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

iStripper에 관한 모든 것
May 22, 2023, 5000 답변
A couple of other demos of VFB

VFB - Visual Feed Back
https://wyldanimal.com/videos/VFB-003.mp4

https://wyldanimal.com/videos/VFB-002.mp4

the app
https://wyldanimal.com/files/VFB.zip

usage:
optional: run a video ( youtube fullscreen in the background )
https://youtu.be/t6jlhqNxRYk
start the VFB app

ReSizing the APP:
Clicking and ***** within 30 pixels inside of the 4 corners allow the sizing of that corner
Moving the App window around:
Clicking and ***** more than 30 pixels from an Edge allows Moving of the entire app
Change the update speed:
Clicking within 30 pixels of an edge, alters the update speed of the captured frames.
bottom edge = slow
top edge = medium
left edge = fast
right edge = max speed
(always move the mouse pointer outside of the app window to allow the timed updates to take place )
( when the mouse is inside the app window, updates are random )
( when moving the window, updates are as fast as possible )
Quit - Close the App:
DOUBLE click in the app window to close it.

How to Video:
https://wyldanimal.com/videos/VFB_How_to.mp4

How does it work?
My app is invisible with an invisible image on it.
When it opens, you can't see it.
It takes a Screen Capture of the primary display. ( only works on the primary display for now.. )
it then Pastes the screen capture in to the image on the app and sizes it to fit.
So now the App has a smaller image of what was on the Primary screen.
but now you can see the app and this smaller image.

It now takes a new screen capture, which now includes this smaller image of the 1st screen capture.
it then Pastes this captured Image into the App Image and sizes it to fit.
So now the Image has both the screen image and the 1st smaller screen image in it.
This is repeated over and over again, each time creating a new smaller image
and this I call Visual Feed Back.

Something to try:
You can Manually do this with an Image editing app.
take a screen capture.
open you image editing app, but don't make it full screen
leave a border around it, so you can see some of your desktop in the area around the border.
Now past the screen capture in your image editor
Max the pasted image to fit in the app window.
So you now have a smaller version in the editor of your 1st screen capture.

Now take a new Screen capture, and Past it into the editor.
Repeat a few times..
See how the Image resembles the Visual Feed Back.
Wyldanimal
중재자
Joined in Mar 2008
16862 글

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

iStripper에 관한 모든 것
May 20, 2023, 5000 답변
for Multi-Screen systems
I also wrote an App I call ScreenSaverControl or SSC

once you have a playlist in istripper for you scene(s) or just your enabled cards
and then you have disabled and enabled the scenes you want use/
You can have the controller on one screen
while the Scene or Screen saver plays on the other.

a set of buttons to Start and Stop the Screen Saver.
a set of buttons to Take a s Scene Capture,
Change the Clip for model position 1
Change the Scene ( only if you have more than One scene in the Que )

also a set of Timers that can be set up to automate these functions.
Times are set in milliseconds.

you can take screen captures
( on my system, I can reach 18 captures per second on a 1080p screen, timer set to 55ms )
You can set the Duration for the captures.
so if you want 2 minutes of captures, set the duration to 120 seconds or 120000ms
and the capture delay to 250 ( results in a bout 4 captures per second )

You can set a timer to change the clip, and a timer to change the scene.
Scene changes can happen more often the the 5 minute delay in iStripper settings.

Just an App for me to have fun with..
plan out a playlist, and scene selection, set up the timers, and watch a custom show.

Some of our scenes have tv screens in them, and using frame flipping, you can play a sequence of images on them.
So by capturing some scenes every few milliseconds, you can create a sequence of images to use for these frames.

here is an example sequence.
https://wyldanimal.com/videos/18-FPS-55-milliseconds-auto-scene-Capture_1.mp4
and in full size
https://wyldanimal.com/videos/55-milliseconds-per-frame-18-fps.mp4

Combined with my Random Shader toy,
I can set up Two Scenes the same ( so there is a scene to change to )
use my Scene Controller, and watch a custom playlist cycling through random shaders.

I guess I'm just a geek who can create apps to fulfill my imagination.



TheEmu
Joined in Jul 2012
7424 글

New beta version of iStripper!

iStripper에 관한 모든 것
May 20, 2023, 394 답변
Seriously, we need BACK the ability to use a slider to size the model cards in My Collection

Either the slider or a way of directly entering the number of cards we want in each row. The advantage of allowing the number of cards to be entered is that there then no need for an upper limit as there would be with a slider.

When the implementation of a control imposes arbitrary limits no matter what you set as as a "sensible" limits someone will almost certainly have a legitimate reason to want to exceed them - for example I can imagine someone with an ultra wide very high resolution monitor wanting to have a couple of dozen cards in each line while someone with poor sight using a vertical monitor may prefer just two cards per line.

As examples from my own experience of being frustrated by arbitrary limits I have at times chosen to print documents with a font size of 5 points, have viewed documents with a single pixel sized characters only to find that some programs won't allow such small sizes, and I have tried to plot 50 signals on a single graph only to be prevented in doing so because the plotting program was limited to 5 at a time. When I run up against such limits I find the normal explanation is "we never thought that people would want to do that" - I have even had that response when the requirements explicity stated that there should be no such limits (which I know was the case with the plotting program because I had written the original spec).
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