@EverthangForever - I do not know what @Z22 is doing for 3D, but here is one of my old "Experiments With Clones" that shows a strong 3D effect if you look at it with crossed eyes so that any two neighbors in the front row seem to merge into a third halfway between them. Some of my Penthouse Club scenes with clones work that way as well, though it was not intentional.
[code]
////////////////////////////////////////////////////////////////////////////////
clip {
id: ClipA
deny: table, cage, top, pole
nameGlowColor: 0, 1, 1
}
////////////////////////////////////////////////////////////////////////////////
camera {
type: 3D
angle: 45
pos: -80, -540, 1180
target: -40, -540, 0
ambient: 0.2, 0.2, 0.2
node {
pos: 0, -400, -400
clipSprite {
pos: -400, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -300, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -200, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -100, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 0, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 100, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 200, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 300, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 400, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
}
node {
pos: 0, -300, -300
clipSprite {
pos: -400, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -300, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -200, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -100, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 0, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 100, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 200, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 300, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 400, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
}
node {
pos: 0, -200, -200
clipSprite {
pos: -400, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -300, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -200, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: -100, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 0, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 100, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
clipSprite {
pos: 200, 0, 0
source: ClipA
standingHeight: 600
resolution: 20
material: false
}
...