Hi FalconAF and EverthangForeverThanks for partaking in this threadJust downloading the 5 Poledancers scene. I will have a look at your reflection problem. Normally reflections are not that hard. I get back to you once i had a lookEdit: Just had a look and the first issue was the opacity: 0.0 Change that to 0.1 and the reflection appear however as the mask is not fitting they will stretch down the whole scene.I will try to make a mask that keeps them on the reflecting area.Edit2: Even easier than that it is.Just move the sprites for the floor and the center stage down below the definition for left and right dancer and their reflections and the reflection stops at the correct pointEdit3: Here is the result. All reflections are there and don't leave the reflecting surfaceI also removed the chairs in the foreground (they are not in FalconAFs screenshots but still in the scn file)http://www.kp3d.com/archives/ParisPenthouseClub5poledancers.zip Basically i changed the scn file as reported above and made an extended scene mask for the foreground so the reflections of the 3 models on the center stage stay on the reflective surface.PS: I use the webspace of my dear friend Zebrazuk here which i use with his permission to share my addon and my skins and i have to talk to him if thats ok for the scenes. The files aren't that big so i think it is but I will discuss it with him. So it might happen that i have to remove the files again.
But, to me, it is most unintuitive!
In real life, if I point my camera at a lamp post then move 100 yards left holding the camera in a fixed position relative to my body, the camera will point at the next lam post, to the left of the first, further back along the road.
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