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Últimos mensajes - Página 362

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Number6
Desde en Oct 2010
3620 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 11, 2022, 2698 respuestas
@Zantiev & Sandi

Hello Everyone! We tried to solve the in/out dilemma for the 'Ace's Up!' scene but one card in particular the 'Linda Ellison - Sheer Essence' card proved to make this scene almost impossible to adjust properly rendering some cards to be partly hidden when played such as the 'Katya Clover - Flirtatious card'. So we decided that the background pic we used for this scene wasn't appropriate for in/out clips because of the placement of the Ace's used in this scene.

One thing I did learn from creating fullscreen scenes is that it doesn't matter how careful you are at creating and placing models there are always odd clips that don't work. This can be because of a slight difference in the filming or the clip has been misnamed. Personally if it works for the large majority of cards I just ignore it.

We're deeply sorry for the inconvenience but the newer revised version is more appropriate for the background pic we used for this scene.

As others have said there is no need to apologise. You are still learning and even if you weren't you can't be responsible for errors that are down in part to the clips themselves. You should have seen some of the cock ups I made in my scenes.

To be honest though I am still annoyed about the "In/Out" thing. A lot of my early scenes were deliberately constructed to have the girls walking in and out of the scene. I even updated that garden scene a while back to include a clouds shader to make the sky a little more realistic.
ComteDracula
Desde en Aug 2017
2706 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 11, 2022, 2698 respuestas
@Zantiev

Thanks for the improvement of the 'Ace's Up!' scene.

For my part, but it is a personal choice, I will remove the reflection of the names and titles of the cards.

I notice that there is a lot of red, when you see on the floor the red reflection of the diamond card, the red reflection of the dresses, the red title and its red reflection. This makes them less visible. I find this annoying for the eye.

In any case it is not necessary for the titles to reflect on the floor.

Sometimes with some of the girls, some of them come out of the screen in whole or in part at the ends, but I guess that's normal, since the girls are moving around, and usually the clips are made to play in the center. I would leave it that way. I don't think it's possible to improve this, at the risk of the girls overlapping more in the center of the screen. This would create the naughty effect that you are looking for.

So for my part, only the duplication of the titles should be eliminated. But it's up to you, of course.


@Zantiev

Merci pour l'amélioration de la scène 'Ace's Up!'

Pour ma part, mais c'est un choix personnel, j'enlèverai le reflet des noms et titres des cartes.

Je remarque que cela fait beaucoup de rouge, lorsqu' on voit sur le plancher le reflet rouge de la carte de carreau, le reflet rouge des robes, le titre rouge et son reflet rouge. Cela rend ceux-ci moins visibles. Je trouve cela agaçant pour l'oeil.

De toute façon il n'est pas nécessaire pour les titres de refléter sur le plancher.

Il arrive qu'avec certaines filles, certaines sortent de l'écran en tout ou partiellement aux extrémités, mais j'imagine que c'est normal, vu que les filles se déplacent, et qu'habituellement les clips sont faient pour jouer au centre. Je laisserait cela ainsi. Je ne crois pas possible d'améliorer cela, au risque que les filles se superpose plus au centre de l'écran. Cela crait ainsi l'effet coquin que vous recherchez par le fait même.

Donc pour ma part seul le dédoublement des titres serait à éliminer. Mais c'est vous qui décidé, évidemment.
Zantiev
Desde en Apr 2021
80 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 11, 2022, 2698 respuestas
Hello Everyone! We tried to solve the in/out dilemma for the 'Ace's Up!' scene but one card in particular the 'Linda Ellison - Sheer Essence' card proved to make this scene almost impossible to adjust properly rendering some cards to be partly hidden when played such as the 'Katya Clover - Flirtatious card'.

So we decided that the background pic we used for this scene wasn't appropriate for in/out clips because of the placement of the Ace's used in this scene. Therefore we created a (version 2) with standing only clips and adjusted the name sprites properly adding a reflection to them considering everything else is reflected in this scene and made some other adjustments.

We're deeply sorry for the inconvenience but the newer revised version is more appropriate for the background pic we used for this scene.

This version was what we had intended in the first place until I decided to add in/out clips on both sides and complicated everything lol. But we learnt a lot from the coding aspect of the creation process of this scene.

Note: just delete the other 'Ace's Up!' folder otherwise you'll have both versions in the same folder.

So here is the revised version: (Version 2)

https://drive.google.com/file/d/1POJzrbkoDEE4EoS9E62b6W2jiiHoz6bc/view?usp=sharing

It's funny how a simple scene can cause so many problems! I should have just submitted one scene at a time instead of releasing all of them at once so that I can make the proper adjustments to our next scene by learning from the mistakes we made from the one's released. Lesson learnt!!!

Sandi did advise me to just submit one at a time so that we can learn from our mistakes but I got overly ambitious and released them all and there were mistakes in every one of them. She was right as always lol! For that I deeply apologize and it won't happen again.

Zantiev
Desde en Apr 2021
80 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 11, 2022, 2698 respuestas
@TheEmu , @Wyldanimal , @EverthangForever

We are so humbled by your creative gifts and truly amazing scene creations. You have no idea how much your compliments truly means to the both of us. We are both sooo happy that you have enjoyed our basic experimental Scenes eventhough they had some mistakes in them. Your comments and suggestions always give us the confidence and inspiration to pursuit this creation process even further. @TheEmu has taught us to look outside of the box so to speak and has given us sooo much inspiration to pursuit this creative process. Thank you all for sharing your projects with us as they were great learning tools. We still have a long way to go before we can create more complex Scenes we both have envisioned from our imaginations but everyday we get closer to those goals and with your invaluable assistance and productive input we both know that we will be able to create those scenes in the near future.

The funny thing is, no matter where we go now, we always seem to point out what would make a cool or sexy scene. lol

We also wanted to give a shout out to @Number6 and @HombreSinSombra who also helped us and allowed us to study their scenes to help us in our creative process.

Once we fix all of our Scenes we will work on others to share with everyone to enjoy!

So Thank you all sooo much!!! We both send you all Much Love and Big Hugs and our most sincere appreciation!! 💕
Zantiev
Desde en Apr 2021
80 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 10, 2022, 2698 respuestas
@Comte Dracula

Lol! We thought you would find that scene amusing! You inspired us to create that scene and we luved how it turned out. I should have kept the sign leaning up against the tree stump instead of where I had put it leaning up against the fallen tree as it looks a little cluttered. I also resized the duo clips and the cushion but maybe I should have left it the way it was. All in all the scene is a excellent addition to the original 'Treehouse' scene. We are so happy that you enjoyed it.

As far as the 'Ace's Up' scene goes, we were experimenting with reflections and figuring out how to get the In/Out category to appear from both sides except from always from the right side and getting the reflections of the dancers to appear in sync with the dancers. Unfortunately there are some cards that appear as you said and we both debated on either just denying the In/Out or going with the Standing clips only. We originally only wanted the Dress category for that scene to keep it classy but we decided to go with the varied In/Out instead probably because of our limited collection.

Thank You for the inspiration!! Big Hugs from the both of us!!💕

Lol! Nous pensions que vous trouveriez cette scène amusante ! Vous nous avez inspiré pour créer cette scène et nous avons adoré le résultat. J'aurais dû garder le panneau appuyé contre la souche d'arbre au lieu de l'endroit où je l'avais mis appuyé contre l'arbre tombé car il a l'air un peu encombré. J'ai aussi redimensionné les clips duo et le coussin mais j'aurais peut-être dû le laisser tel quel. Dans l'ensemble, la scène est un excellent ajout à la scène originale "Treehouse". Nous sommes si heureux que vous l'ayez apprécié.

En ce qui concerne la scène 'Ace's Up', nous expérimentions des reflets et cherchions comment faire apparaître la catégorie In/Out des deux côtés sauf toujours du côté droit et faire apparaître les reflets des danseurs en synchronisation avec les danseurs. Malheureusement, il y a des cartes qui apparaissent comme vous l'avez dit et nous avons tous les deux débattu de la possibilité de simplement nier l'entrée / sortie ou de n'utiliser que les clips permanents. À l'origine, nous ne voulions que la catégorie Robe pour cette scène afin qu'elle reste élégante, mais nous avons décidé d'opter pour la variété In/Out à la place, probablement à cause de notre collection limitée.

Merci pour l'inspiration!! Gros hugs de nous deux !!💕
HombreSinSombra
Desde en Oct 2010
6382 posts

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June 10, 2022, 2698 respuestas
Is there a shader that simulates a small breeze to make the grass and trees flutter a bit? lol

Actually, yes there is. @Lezardo (iStripper Team) created and shared a vertex shader many moons ago which I used, sometimes combined with a fragment shader in the same scene, in a few of my scenes.

Here's the slightly modified code done by Wyld and it's called Move2.vsh :


// Coordonnees de texture et couleur pour le fragment
//
//
// additions by WyldAnimal
// some custom variables to play with..
// define some variable to use in the formulas
// you can make up your own variable names to use...
//
#define Xoffset 20.0
#define Xmultiplier 30.0
#define Yoffset 10.0
#define Ymultiplier 10.0

// only leave one of these not commented.
// it will control which set of formulas is used.
#define UseSine
//#define UseCosine
//#define UseBoth
//#define UseTangent // use smaller values above with Tan


varying vec4 gl_TexCoord[5];
varying vec4 gl_FrontColor;

uniform float u_Elapsed;

void main()
{
vec4 displacedVertex;
displacedVertex = gl_Vertex;

float len = length( displacedVertex );

// inserted the custom variables in the formulas
// and added tests to determine what set of formulas to use

// test if UseSine is not commented ( it's Defined )
// if it is, then uses these formulas
#ifdef UseSine
displacedVertex.x += Xoffset * sin( u_Elapsed + len *Xmultiplier);
displacedVertex.y += Yoffset * sin( u_Elapsed + len *Ymultiplier);
#endif

// test if UseCosine is not commented ( it's Defined )
// if it is, then uses these formulas
#ifdef UseCosine
displacedVertex.x += Xoffset * cos( u_Elapsed * len *Xmultiplier);
displacedVertex.y += Yoffset * cos( u_Elapsed + len *Ymultiplier);
#endif

// test if UseBoth is not commented ( it's Defined )
// if it is, then uses these formulas
#ifdef UseBoth
displacedVertex.x += Xoffset * sin( u_Elapsed * len *Xmultiplier);
displacedVertex.y += Yoffset * cos( u_Elapsed + len *Ymultiplier);
#endif

// test if UseTangent is not commented ( it's Defined )
// if it is, then uses these formulas
#ifdef UseTangent
displacedVertex.x += Xoffset * tan( u_Elapsed * len *Xmultiplier);
displacedVertex.y += Yoffset * tan( u_Elapsed + len *Ymultiplier);
#endif



// Position sur l'ecran
gl_Position = gl_ProjectionMatrix * gl_ModelViewMatrix * displacedVertex;


// Position dans la texture
gl_TexCoord[0] = gl_MultiTexCoord0;

gl_FrontColor = gl_Color;



}

This will make any image or texture you apply it to, 'sway' like grass in a breeze as @Lezardo originally intended it to do.

You need to save it as a .vsh file and then add it to the .scn code where you want it to work, such as this:

node {

sprite {
pos: 0, 0
hotspot: 0.5, 1.0
shader: vertex, Move2.vsh
source: Back
material: true
opacity: 0.6
blend: true
size: 1920, 1080
resolution: 15
}

} // close node

Of course, you probably need to play around with the numbers to match your scenes but I think you guys are getting used to that by now :/
ComteDracula
Desde en Aug 2017
2706 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 10, 2022, 2698 respuestas
Thank you so much @Zantiev and Sandi for the improvements made to your scenes.

It is much better. The names and titles are well positioned and the right size.

I thought the idea of the tree being cut down to the ground with the chainsaw on the trunk was very funny. Very good idea.

It made me think of the trees (silver maples) that I wanted to get rid of in front of my house, when one of them clogged my agricultural drains. One out of two was eventually cut down. I like trees, but not when they are a nuisance.

There was just one thing that bothered me about the "Ace's Up" scene that I didn't see the first time. I saw for the girls at the 2 ends (didn't notice for the one in the center), that end clips, which you usually see appearing half at the edge of the screen, as if part of their bodies were off screen, were visible half in the center of cards. This gives the impression that half of the girls' bodies are hidden inside the card or that there is an opening in the center of the card that makes it look like part of the body was behind that half of the card.

Unfortunately, I can't put an image capture on the forum, to show you what I observed. These must be In/Out clips.


Merci beaucoup @Zantiev et Sandi pour les améliorations faites à vos scènes.

C'est beaucoup mieux. Les noms et titres sont bien positionnés et de la bonne grandeur.

J'ai trouvé très drôle l'idée de l'arbre coupé au sol, avec la scie à chaîne sur le tronc. Très bonne idée.

Cela m'a fait repensé aux arbres (érables argentés) que je voulais me débarassé au devant de ma maison, lorsque l'un de ceux-ci a boucher mes drains agricoles. Un sur 2 a été coupé finalement. J'aime bien les arbres, mais pas quand ils sont nuisibles.

Il y a juste une chose qui m'a dérangé dans la scène "Ace's Up" que je n'avais pas vu la première fois. J'ai vu pour les filles aux 2 extrémités (pas remarqué pour celle du centre), que des clips d'extrémité, que l'on voit habituellement apparaître à moitié au bord de l'écran, comme si une partie de leur corps étaient hors écran, étaient visibles à moitié au centre de cartes. Cela donne l'impression que la moitié du corps des filles sont cachés à l'intérieur de la carte ou qu'il y a une ouverture au centre de la carte qui fait qu'une partie du corps était derrière cette moitié de carte.

Malheureusement, je ne peux mettre de capture d'image sur le forum, pour vous montrer ce que j'ai observé. Ce doit être des clips In/Out.
celine
EQUIPO
Desde en Sep 2007
8102 posts

Thank God It's Friday

Todo sobre iStripper
June 10, 2022, 0 respuestas
Thank God It's Friday and you will be delighted to learn that we enter a new couple of crazy weeks!

But as usual, lets start with an overview of our releases of the week:

  • Loren Sun, so Delicate In Pastel wearing a stunning lace lingerie set,
  • Alissa Foxy I Saw The Wolf and brought him some very sexy cookies...
  • My favorite show of Ariana Van X take 2 has been released on Wednesday, named Ms. Naughty Maid! See how this g-string highlights her round bottom!😍
  • Please welcome Sofi Vega for her first show on iStripper, named Bootleg Boogie. Sofi has brought with her all the Columbian sun and she's simply sparkling!
  • Full of energy Kelly Collins is too, when wearing this extraordinarily tight outfit for Boho Pink
  • If Belka went to school in this outfit of School's Out, no doubt many of her teachers had a heart attack!
  • Our goddess Melody Marks is a pure bliss with this summer hat and little skirt inMelody In The Spring



And on mobile:
  • Scarlett Jones and her INCREDIBLE double-breasted crop top 😍
  • Our shining star Alissa Foxy joins the mobile team, an absolute MUST HAVE!
  • Ellie Leen in not so casual denim shorts hides a very naughty performance...




The SUMMER CRAZY WEEK is here !!!


Progressive Redraw, Lucky Star, Slot Machine and Wheel of Bargains on the menu!
--> Read the complete game rules under the « i » on each game page.

Note : The cards included in these promo games are picked up from all iStripper collections of cards older than 30 days ago.

PLUS:
Enjoy a 20% RELOAD BONUS that gives you 20% additional credits for free at each reload.

PLUS:
Win the amazing Special Event Card of Mina Von D «Cuddle Mina »:


--> the more you participate the more your progression bar progresses till it reaches the card!

PLUS:
Once you have reached it, the progression bar starts again to win a JOKER card! And so on!


The Summer Crazy week will take place from June. 10, 11.00 am to June. 24, 11.00 am, Paris time.

Enjoy!

PS: here for your questions https://www.istripper.com/forum/thread/51117
Zantiev
Desde en Apr 2021
80 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 9, 2022, 2698 respuestas
@TheEmu

I was wondering if I should de-activate the links I posted earlier?

I can re-submit new links later on today when I fix the treehouse scenes for both versions, add additional backgrounds to the Naked News scene and fix all of the name issues in each scene and add some effects to the Camping scenes.

I tried your suggestion with the name issue and it worked out perfectly and I can scale them so that they aren't so big and even choose the color either individually or collectively for each clip used in all scenes including how to position them where I would like them in relation to the clips. Thanks so much for showing me how to do it. As far as the rocking the boat issue in the Camping scenes I have studied @Hombre Sin Sombra - Seascape scene like you have suggested and it also worked out fine with some fine tweaking. Pretty cool! I'm just debating if I should add the calm water shader to the Camping scenes as I think it would give it some realism. It's amazing how real you can make each scene look with a little patience and knowledge and of course some fine tuning.

Is there a shader that simulates a small breeze to make the grass and trees flutter a bit? lol

The only thing I am not sure about is how hard certain shaders might be on my CPU especially for other members. Trial and error I guess. The only unresolved issue is the Computer Geek scene with the ***** of the prior clips. I busted my head open trying to solve this issue and I guess I will have to study framebuffers to fully understand how it works. @Wyldanimal shared the 5 tv scenes with me in a prior post and I haven't really got around to study and analyze it quite yet as I was fine tuning each scene for sharing. I will be studying it some time today when I get a chance to do so. I was more captivated by how he created those scenes especially the 2nd one. Just simply amazing!

I'm not as intimidated by all this like I was in the beginning as I feel like I'm tapping into the collective creative process with all of the creatives here and everything is really starting to make a lot of sense to me. Mind you I sure did a lot of reading and experimenting and on some days I know I burnt some brain cells trying to grasp all of this lol but it was replaced with new creative brain cells lol. Forgive me! I have a silly sense of humor.

So yeah I think I will de-activate those prior links I submitted until I have fixed all issues in all of my scenes if that is ok with the moderators. I'll wait until one of them gives me the green light to do so.

I am so sorry for having to do this but the name issue will be fixed in all of my scenes today now that I know how to do it and now that I am aware of it. Hopefully I can fix all other scenes today also so that everyone can enjoy them as it was intended.

Thank you for your kindness, patience and of course your assistance throughout this whole process. It's still a learning process and probably will be for some time as Sandi and I have some really cool ideas for future scenes. Some are basic while others are going to be more challenging to create. She is invested into the whole creation process as I am and together as a team we will be able to create some fun and sexxxy scenes down the road to share with everyone.

We keep a journal of all of our ideas and check them off as we create them. It sure beats watching cable tv by far lol.
Zantiev
Desde en Apr 2021
80 posts

Share your FullScreen - Member Created Scenes here

Todo sobre iStripper
June 9, 2022, 2698 respuestas
Thanks again @TheEmu you are a life saver. I just copied all of your suggestions onto notepad to study and experiment with. Now I understand why we never saw the girls name appear when using the program ever since we downloaded it a year ago. So I checked it out during the night and personally I don't like the names appearing while watching the scenes as I find it a little distracting and the display of the names are huge. But we might as well learn how to correct that little oversight for members who do and of course to do it right. We just didn't know.

In the treehouse scene I totally agree with you as I also liked the tree and the teasing effect. I stayed up all night getting rid of that tree and filling in the void only to find out much to my disappointment that Katya Clover in Flirtatious is a little wonderer and walked off the lower platform by 2 steps just with her left foot only in her 2nd scene. I am surprised that we didn't notice that earlier.

So I guess I will be spending the day either moving the platform over and extending the lower deck to compensate or resize the pic a bit which means I'll have to redo the mask also and boy was that ever a lot of work but so worth it. One way or another it is going to be a lot of work but I don't mind. All of the other cards in our collection that we tested that scene with worked out perfectly fine. So I assume if Katya walks off a bit maybe others too and we just can't have that as they may fall and ***** themselves lol. Sorry just playing and it's very late. Sandy will be getting up soon for work as I'm off till monday as my boss is gone to Vancouver till Sunday woohoo so I have time to fix all of the scenes. Oh she just woke up and she is laughing at me for still being up! I can't believe it is already 8am. hehe It's so easy to lose track of time when working on these scenes.

In the camping scene I also wanted to slightly rock the boat a bit to give it some form of realism but I just didn't know how to do it. I haven't had the chance to study animations as of yet eventhough my intentions were there. I believe it must have something to do with the animate command as I'll have to look into it. I also wanted another girl dancing outside of the tent but it just wouldn't work with that mesh tent. We tried everything with Gimp and no luck so we decided to add another boat just for the effect considering how small the girls are in those boats. Our primary intentions was the duo scene in the tent without anyone or anything else. Two beauties making love was all that was needed for that scene. I just got a little ambitious and decided to create a single girl scene just in case there were members who didn't like duo's and we added the boat scenes just for the fun of it.

Well I'm off to bed to get a little zzzz's for a few hours then I'll get back to fixing all of the scenes and re-up the links.

I'm glad we uploaded all 8 scenes as it gives us the opportunity to correct all of our mistakes and make improvements accordingly. We truly apologize for all of the errors but I guess that is part of the learning process. Sandy thought that we should have just uploaded one scene at a time considering members were downloading them and maybe I should have listen to her. But I figured since each one had different elements to it we might as well go for it and since it was our first release the members would be forgiving. I thought they were perfect but I was wrong as usual. lol

Take care my friend and have a great day!!!