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Share your FullScreen - Member Created Scenes here

  Forum / Everything about iStripper

Sexy3DBoy
Joined in Jun 2011

479 post(s)
February 15, 2022
En effet, je suis tellement compatissant avec @Philours, que j'adopte un humour noir. Je ne peux rien vous cacher, même dans le noir. 😉
Ça mériterait bien une photo avec une chambre noire.😆
EverthangForever
Joined in Oct 2009

2477 post(s)
Z22
Joined in Aug 2017

1166 post(s)
February 17, 2022 (edited)
FG175

Still trying to minimise clip stuttering using several methods.

https://scenes.virtuastripper.net/ET_FractalGarden175.zip

zip size = 118 Kb .
Extract the zip straight to ..scenes/ folder. Allow merged folders
and to overwrite any existing same name files
https://www.istripper.com/forum/thread/27449/120?post=737215
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
@Socialhazard your idea of testing old against new clips is quite important imho. 👍 Thanks lots for that WebGL Shader Inputs: uniform vec3 iResolution; // viewport resolution (in pixels) uniform float...

Change #define MARCH_STEPS 199 to #define MARCH_STEPS 99

Reduces gpu load a bunch

or ...

//#define HIGH_QUAL
EverthangForever
Joined in Oct 2009

2477 post(s)
February 17, 2022 (edited)
@Z22 it does seem to help
https://www.istripper.com/forum/thread/27449/120?post=737344
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
@Z22 for FG175 //#define HIGH_QUAL Tks sure..its a fair trade-off . ..softens the torus & helps the model be a tad more fluid methink I will post the balance of the converted scenes to FG177 before th...
FG169-177

Experiments incl. combining shaders, running clips via frame
buffers & mounting quads instead of textures to address stutter issues.
Notwithstanding perhaps FG173 (for some moments) these 9 scenes
run well in my 8 Gb rig and tested generally stutter-free for
3K clips using a =<1920 x 1080 screen.

https://scenes.virtuastripper.net/ET_FractalGarden169-177.zip

zip size = 167 Kb .
Extract the zip straight to ..scenes/ folder. Allow merged folders
and to overwrite any existing same name file
ComteDracula
Joined in Aug 2017

1296 post(s)
February 17, 2022
@EvertangForever, thanks again for your work.

I wanted to tell you that the FG170 scene does not compile on my PC. The background remains beige.

The FG173, FG175 & FG176 scenes use 100% of my graphics processor, and cause jerks in the girls' movements.

Thank you. 😊


@EvertangForever, merci encore pour votre travail.

Je voulais vous dire que la sc;êne FG170 ne compile pas sur mon PC. Le fond d'écran reste beige.

Les scènes FG173, FG175 & FG176 utilise 100% de mon processeur graphique, et ammène des saccades dans les mouvements des filles.

Merci. 😊
EverthangForever
Joined in Oct 2009

2477 post(s)
February 24, 2022 (edited)
FG178-190
Here are some more scenes to play with..
Experiments using an assortment of converted
shaders, selected for minimal loading of the GPU in
order to lessen / avoid model stuttering.

https://scenes.virtuastripper.net/ET_FractalGarden178-190.zip

zip size = 178 Kb .
Extract the zip straight to ..scenes/ folder. Allow merged folders
and to overwrite any existing same name file

discussion
https://www.istripper.com/forum/thread/27449/121?post=737723
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=737722 Membres utilisant des clips 4K - pouvez-vous nous faire savoir si l'un d'entre eux bégaie mal pls ? merci Members using 4K clips --can you l...
ComteDracula
Joined in Aug 2017

1296 post(s)
February 24, 2022
Thanks @EverthangForever

FG183 has a beige background. All others are OK.

Merci @EverthangForever

FG183 a un fond beige. Tous les autres sont OK.
ComteDracula
Joined in Aug 2017

1296 post(s)
February 25, 2022 (edited)
@EverthangForever.

I have slight jerks in the girls movement with the FG178 and FG179 scenes with my 4k cards. I also notice this happening with scenes that use my 100% graphics processor.

@EverthangForever.

J'ai de légères saccades dans le mouvement des filles avec les scènes FG178 et FG179 avec mes cartes 4k. Je remarque aussi que cela arrive avec les scènes qui utilisent mon processeur graphique à 100%.
Z22
Joined in Aug 2017

1166 post(s)
February 25, 2022
Glass Gyroid V1.5

https://youtu.be/CL__B9P2nQw Unlisted video, please do not share outside of iStripper.

https://drive.google.com/file/d/104HytQp_a8rao9KzuZNnQLVbqyagkGQs/view?usp=sharing


Previous test versions are available in the discussions thread. ( I may update 1.3 and 1.2 and give them a propper release).
Z22
Joined in Aug 2017

1166 post(s)
February 26, 2022
Glass Gyroid V1.3.1

https://youtu.be/vOE9i2O9ihQ Unlisted video, please do not share outside of iStripper.

https://drive.google.com/file/d/1PZ7oZNJDyEk9_o0W_Ho-EWl4TQwqXavX/view?usp=sharing


Z22
Joined in Aug 2017

1166 post(s)
February 26, 2022
Motion Feedback V5.0

Revisiting an older scene and updating it to 4k and now with added A.R.S.E (see discussion thread)

https://youtu.be/7ZhJO_rfWhQ Automatically age restricted :( Unlisted video, please do not share outside of iStripper.

https://drive.google.com/file/d/1reZ_6a_F7hRgLoi09rlei56j4gaVoUvk/view?usp=sharing
Z22
Joined in Aug 2017

1166 post(s)
February 27, 2022
Glass Gyroid VR V1.0

Decent GPU required (~12Tf)
You will also need a 3dtv in SBS mode or vr headset and a app like virtual desktop set to "SBS full" for the scene.
or you can go crosseyed ... but it will be the wrong depth.

https://youtu.be/tudxTdrxlxU Works with 3Dtv (SBS) , google carboard (phones), Steam VR (virtual desktop or equivelent required)

https://drive.google.com/file/d/1aPa5zRKtNLaKz3cwiCYixmGiO7NptBI-/view?usp=sharing
wrightsayswow
Joined in Jul 2020

1148 post(s)
February 27, 2022
You will also need a 3dtv in SBS mode or vr headset and a app like virtual desktop set to "SBS full" for the scene. or you can go crosseyed
@Z22 I don't have the kit you mentioned, so I've gone cross eyed, but worth it to watch Ava there 😍
I noticed at 1m 41s, 3m 05s, and 4m 09s the scene flow breaks up briefly when the clip ends/starts I guess.
ComteDracula
Joined in Aug 2017

1296 post(s)
February 28, 2022 (edited)
Thanks @Z22 for the Glass Gyroid VR V1.0 scene

I've been playing it with my Sony Bravia TV and 3D glasses, and it looks great.

The only problem I have, is that I see the girl less tall, and wider than normal, on my screen in 1080p, in 3D.

I plan to try it with my VR Rift S headset with Steam VR.


Merci @Z22 pour la scène Glass Gyroid VR V1.0

Je l'ai fais joué avec ma télé et lunettes 3D Sony Bravia, et c'est très beau.

Le seul problème que j'ai, est que je vois la fille moins grande en hauteur, et plus large que la normale, sur mon écran en 1080p, en 3D.

Je compte l'essayer avec mon casque VR Rift S avec Steam VR.
R2D34ever2
Joined in Dec 2007

351 post(s)
March 2, 2022
@wrightsaysnow, I do have it but am not sure how to get it posted nowadays ..
If some one can point me in the right direction I will repost it 4 U ..
There are a few newer and better bar scenes now mind you..
R2D34ever2
Joined in Dec 2007

351 post(s)
March 2, 2022
wrightsayswow
Joined in Jul 2020

1148 post(s)
March 2, 2022 (edited)
Funny I just posted something else as you posted here.
I post links and files on Discord. Never got a dropbox or google drive setup.
Nevermind I will survive. 👍
----
We did it again 😆 I will try your links
----
Yes they work - thanks - off to the bar now. 👍
R2D34ever2
Joined in Dec 2007

351 post(s)
March 2, 2022
you're welcome

don't get ***** LOL..
wrightsayswow
Joined in Jul 2020

1148 post(s)
March 2, 2022
if this is also not alowed anymore,please delete the post..
I think it's fine, because just look above our posts and loads of links and no queries about those.
EverthangForever
Joined in Oct 2009

2477 post(s)
March 11, 2022
FG191-204, shows a few more experiments involving complete conversions.

FG191, FG192 & FG194 show some of da original gyroid code for comparison
FG193 is a demo deploying a shader on a shader using a framebuffer.
FG199 deploys 2 half renders on split quads to give an irregular tunnel.
FG202 uses a 960 x 540 mounting .png texture instead of 1920 x 1080 to
minimise stuttering due to the shader loading the GPU.

https://scenes.virtuastripper.net/ET_FractalGarden191-204.zip

zip size = 8.35 Mb .
Extract the zip straight to ..scenes/ folder. Allow merged folders
and to overwrite any existing same name file
EverthangForever
Joined in Oct 2009

2477 post(s)
March 16, 2022 (edited)
FG205-215 incl. some selected WebGL to OpenGL shader conversions.
FG214 has a highly tweekable shader. The scn uses framebuffers
and size reduced quads to minimise stuttering in case shader
loads the GPU. FG207 & FG211 scenes use only pole clips

https://scenes.virtuastripper.net/ET_FractalGarden205-215.zip

zip size = 174 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and to overwrite any existing same name file
https://www.istripper.com/forum/thread/27449/123?post=738960
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=738959 I have been using a playlist of Jayden Cole & Verena Maxima cards to set the maximum sittingheight and standingheight in the .scn code. The...
EverthangForever
Joined in Oct 2009

2477 post(s)
March 25, 2022 (edited)
FG216-226
Some recent conversions of shadertoy shaders to run on iStripper's
OpenGL platform.
FG222 has 2 versions. If one does not compile, pls use the other.
FG224 only uses pole clips.

https://scenes.virtuastripper.net/ET_FractalGarden216-226.zip

zip size = 1.03 Mb .
Extract the zip straight to ../scenes folder. Allow merged folders
and to overwrite any existing same name file.
Note in discussion thread some changes from CCO with respect to use
of certain of their shaders by two authors.
https://www.istripper.com/forum/thread/27449/123?post=739462
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=739461 Note the change from 'Creative Commons Non Commercial Share Alike' by the authors 'IQ' and '_pwd_' who now appear to not allow some of their...
EverthangForever
Joined in Oct 2009

2477 post(s)
March 31, 2022 (edited)
FG227-237
A bunch of eleven selected shadertoy conversions to run on iStripper's
OpenGL platform.
Note: FG235 combines two new fragment shaders. FG236 is for pole only,
and FG237 is for pole or cage clips.

https://scenes.virtuastripper.net/ET_FractalGarden227-237.zip

zip size = 797 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/123?post=739806
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=739805
Stanston
Joined in Aug 2018

1012 post(s)
April 2, 2022
My older Versions from my Scenes are no longer available any more,
https://www.istripper.com/de/forum/thread/29408/61?post=698950
Everything about iStripper / Share your FullScreen - Member Created Scenes here
That went faster than i thought :) And just in case to the new users which come along to this Topic, here is a Description for my Type of Scenes. https://www.istripper.com/forum/thread/29408/58?post=6...
i provided an Updated Version on Discord within the created Thread under the User Artwork Section,
including all the new Content which i didn't published here on the Forum.
EverthangForever
Joined in Oct 2009

2477 post(s)
April 7, 2022 (edited)
FG238-248
.. and here's another eleven selected WebGL conversions to run &/or remix
on iStripper's OpenGL fullscreen platform.. Hope they compile ok
Note: FG246 is set for pole or cage. FG242 & FG244 are for pole only
and FG248T is for table only clips.

https://scenes.virtuastripper.net/ET_FractalGarden238-248.zip

zip size = 1.26 Mb .
Extract the zip straight to ../scenes folder. Allow merged folders
and to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/123?post=740236
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=740235
ComteDracula
Joined in Aug 2017

1296 post(s)
April 8, 2022
Thank you so much @EverthangForever.

It's very much appreciated. 😊


Merci beaucoup @EverthangForever.

C'est très apprécié. 😊
EverthangForever
Joined in Oct 2009

2477 post(s)
April 14, 2022 (edited)
FG249-259
An assortment of eleven, ( incl. some less typical ) WebGL shaders converted
to OpenGL. Run &/or remix them on iStripper's OpenGL platform this Easter.
Note: FG255 & FG256 are for pole only. The remaining are for pole
or table, depending on whichever clip your player randomly selects.
FG256A uses keyboard down arrow for each new seed background graphic.

https://scenes.virtuastripper.net/ET_FractalGarden249-259.zip

zip size = 17.8 Mb .
Extract the zip straight to ../scenes folder. Allow merged folders
and to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/123?post=740591
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=740590 A useful Note for those remixing shader code.. According to my vghd.logs some of the more recent shaders have required a newer shader versio...
EverthangForever
Joined in Oct 2009

2477 post(s)
April 21, 2022 (edited)
FG260-270
Eleven WebGL shaders converted to OpenGL to run &/or remix on
iStripper's OpenGL platform. FG265 & FG269 demonstrate two ways
of combining two shaders in one scene.
Note: FG262, FG264 & FG270 are for pole only. FG268 is for table
only clips. The remaining are for pole or table.

https://scenes.virtuastripper.net/ET_FractalGarden260-270.zip

zip size = 319 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/124?post=740842
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/69?post=740841 Je crois que c'est ma carte graphique qui doit être changée @ComteDracula , Je crois que vous avez raison. Il semble que la mémoire de la ca...

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